![]() ![]() Fixed being able to walk across a sand pathway in Cheddar Desert without hitting a switch. 1.2 Fixes - Passability error in West Cheddar Desert - Fixed the black screen when you re-enter Kammy's part of Swiss Sanctuary (completely now) - Fixed Mixing of Technical and Technical+ Ores 1.1 Fixes - Metal Ore + Light Ore is fixed to make Glowing Metal Ore. Bug when returning to two of the boss rooms in the Morterers and the KK Bases. Numerous Typos fixed - Escape Escape! and Fleet Feet badges fixed 1.2.1 Fixes - Bug causing Combo Assist to give random states such as Paralyzed or Fainted. Safety Boots Badge for Mario gettable 1.2.2 Fixes - Throne Room in Rolling Billows people and dialogue fixed. "Splash Hammer Finish" fixed - Wuzzel Woods blocks re-entry fixed. Final Strike does Criticals 60% of the time and costs 5 BP. Konnor Typo 1.2.3 Fixes - Typos - Rolling Billows cutscene glitch if return late in game. T "whenever" typo - Instructions for installing fonts added 1.3.0 Fixes - Monster of the Month back online - New Side Content Battle added 1.2.5 Fixes - Typos - D-Down Pound "Finish" for Mario - Secret Boss's Death in battle is fixed - Fixed battle song still playing after secret boss 1.2.4 Fixes - Mario's Battle Stance takes 3 SP - Edited Luck's Last Stand's, Critical Rush, Lucky Touch's, Final Strike, so they're not as cheap. ![]() Game is open source 1.3.2 Fixes - Mouse no longer affects selection in Menu (yay) - TEC Minion of the Moment fixed again - Tile passability fix in Meta City - Bio Pirhana enemy in Lonestar Lands fixed - Basic shops added to Stone Curd Ruins & Bowser Castle Escape chapter - Enemies of Cheddar Desert and & Bowser Castle Escape chapter are slightly weaker - Kammy's DEF slightly raised - Kappin's DEF slightly raised - Spinalots DEF slightly lowered and POW slightly raised - Court Scene Typos fixed & other typos 1.3.1 Fixes - Tile passability fix in Krawlin Caves - Typo in hammer tutorial - Rolling Billows air elevator fixed - TEC comes online automatically after progressing past a certain point. Hush.Current Version: 1.4.1 1.4.1 Fixes - Additional location to find "Flower Saver" badge for Luigi - Once the Pit of 100 Trials has been cleared, the floor can be chosen in subsequent attempts - Typos - Fixed confetti showing up - POW DEF badge and POW SPC badge swaps are fixed - Spots where you can't progress in Rosalina's Road Rage fixed 1.4.0 Fixes - The tokens/coin exchange works. My cousin and fellow SA member Organ Donor will be joining me in doing a video-with-commentary-style LP - theoretically, updates will be Monday, Wednesday, and Friday, but prepare for inevitable disappointment! For the record: Yes, I'm aware that there is an LP of this game already in the archive. ![]() But we'll gawk at that inexplicable and bizarre bridge when we come to it. ![]() Square kind of got caught up in the excitement of their heady SNES period and went a little crazy with their interpretation of Mario's world. It's the predecessor of the Paper Mario series, but gameplay is quite different from that of Paper Mario-where those games could be described as increasingly Mario-styled games with simple JRPG elements, Mario RPG is a classical (if on the simple side) JRPG whose characters and themes happen to be drawn from the Mario universe. Two years later, I (a recovering Sega kid) overpaid for a used Super Nintendo at Funcoland explicitly for the purpose of overpaying for a used copy of this game. It was released at just around the end of the SNES era, in 1996. Super Mario RPG: Legend of the Seven Stars, commonly referred to simply as Mario RPG, is Nintendo's first attempt at building a role-playing experience around the Mario brand, developed by scene legends Square-Enix, back when they were just called Square. ![]()
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